I am encountering a difficulty whereas working my Unity challenge on the iOS Simulator (iPhone 14 Professional) utilizing Xcode model 14.2. The challenge works completely advantageous within the Unity Editor with none errors. Nevertheless, after I run it on the iOS Simulator, I get the next error:
`lacking image referred to as
dyld config: DYLD_SHARED_CACHE_DIR=/Customers/zero/Library/Developer/CoreSimulator/Caches/dyld/22A400/com.apple.CoreSimulator.SimRuntime.iOS-16-2.20C52 DYLD_ROOT_PATH=/Purposes/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS.simruntime/Contents/Sources/RuntimeRoot DYLD_LIBRARY_PATH=/Customers/zero/Library/Developer/Xcode/DerivedData/Unity-iPhone-auqipuubyvvigwguihhvykzmtgva/Construct/Merchandise/Debug-iphonesimulator DYLD_INSERT_LIBRARIES=/Purposes/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS.simruntime/Contents/Sources/RuntimeRoot/usr/lib/libMainThreadChecker.dylib:/Purposes/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS.simruntime/Contents/Sources/RuntimeRoot/usr/lib/libMTLCapture.dylib:/Purposes/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS.simruntime/Contents/Sources/RuntimeRoot/Developer/Library/PrivateFrameworks/DTDDISupport.framework/libViewDebuggerSupport.dylib DYLD_FRAMEWORK_PATH=/Customers/zero/Library/Developer/Xcode/DerivedData/Unity-iPhone-auqipuubyvvigwguihhvykzmtgva/Construct/Merchandise/Debug-iphonesimulator DYLD_FALLBACK_FRAMEWORK_PATH=/Purposes/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS.simruntime/Contents/Sources/RuntimeRoot/System/Library/Frameworks DYLD_FALLBACK_LIBRARY_PATH=/Purposes/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS.simruntime/Contents/Sources/RuntimeRoot/usr/lib
CoreSimulator 857.14 – Gadget: iPhone 14 Professional (B5958A22-776A-4EDC-83A5-682EBEF30750) – Runtime: iOS 16.2 (20C52) – DeviceType: iPhone 14 Professional
`
Further Data:
Mac Information:
Chip: Apple M1 Professional
Reminiscence: 16 GB
macOS: Ventura 13.0.1
Xcode Model: 14.2 (14C18)
Operating on iOS Simulator: iPhone 14 Professional
Atmosphere Particulars:
Unity model: 2021.3.25f1
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Query:
Has anybody encountered the same concern, particularly on the Apple M1 Professional chip with macOS Ventura and Xcode 14.2? Any insights or recommendations on the best way to resolve this Dyld configuration-related drawback could be significantly appreciated.